Andrew Witmer

Aerodrums Bringing Air-drumming to Life

We’ve all been guilty of air drumming with sticks in hand, but what if those sticks actually provided sound?

Aerodrums uses real-time motion-tracking technology similar to that used in motion-capture effects in movies, and the co-creator Yann Morvan has seemingly cut out latency to get a true real-time play experience.

“It’s very velocity sensitive, so if you hit quiet you get very quiet sounds, if you hit loud, you hear loud sounds. It’s very responsive. It took a lot of research to get the latency as low as possible because that’s the thing that kind of breaks the illusion of ‘aerodrumming’. If there’s any latency at all then drummers can perceive it and it doesn’t feel right.”

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